Visual Artist and Creative Technologist based in Norwich, UK. Using technology, abstraction and play to investigate the relationship between virtual and physical spaces. Outputs include interactive installations, apps and gallery exhibitions.

Organisations I’ve worked with:

National Gallery, British Council, Tate, Nottingham Contemporary, Near Now, Lumen Prize, Studio Wayne McGregor, Collusion, NUA, OriginalProjects, Children’s Media Conference, Site Gallery, Fak’ugesi Festival, Edinburgh International Science Festival, Phoenix, QUAD, Queen Mary University, Sainsbury Centre for Visual Art, LEVEL, Eureka Children’s Centre, Light Night Leeds, Quay’s Culture, Yarmonics.

All work is available for licensing, screening and exhibitions. 

Gossaert Sensing the Unseen

Year: 2020
Collaboration: NGX Team
Commissioned: National Gallery
Through 2020 I worked as a member of an interdisciplinary creative team on the National Gallery’s Gossaert – ‘Sensing the Unseen’ exhibition. Over a number of sprints I was involved with Ideation, Prototyping, User Testing and finally Building digital parts of the experience in Unity.

Show at:

“Gossaert -Sensing the Unseen”, National Gallery, London, 2020.