Visual Artist and Creative Technologist based in Norwich, UK. Using technology, abstraction and play to investigate the relationship between virtual and physical spaces. Outputs include interactive installations, apps and gallery exhibitions.

Organisations I’ve worked with:

National Gallery, British Council, Tate, Nottingham Contemporary, Near Now, Lumen Prize, Studio Wayne McGregor, Collusion, NUA, OriginalProjects, Children’s Media Conference, Site Gallery, Fak’ugesi Festival, Edinburgh International Science Festival, Phoenix, QUAD, Queen Mary University, Sainsbury Centre for Visual Art, LEVEL, Eureka Children’s Centre, Light Night Leeds, Quay’s Culture, Yarmonics.

All work is available for licensing, screening and exhibitions. 


Year: 2018-2020
Collaboration: Oliver Payne – Sound Design
Commissioned: None
A touchscreen interactive in which people can use simple tools to draw incredibly complex geometry into 3D space; a series of images created using the said software and a physical installation presenting the images as light-boxes. Created in response to Daniel Liebeskind’s 1980’s ‘MicroMegas’ drawings.

Show at:

“Cube Art Project”, Lincoln, Nebraska, US,. 2018.
“Interact”, Sainsbury Centre for Visual Art, Norwich, UK, 2018.
“Dreamscapes”, Space Studios, Norwich, UK, 2018.
“Show”, Ex Marks the Spot, Gt. Yarmouth, UK. 2018.
“Concrete Fever Dream”, Tetbury Goods Shed, Tetbury, UK. 2018.
“Type”, Broadway Studios Gallery, Nottingham, UK. 2020.