crystalline

2019
Series of Software Interactives
A series of 3 interactives, commissioned by Buxton Museum which relate to their collection and the landscape of the Peak District.
2019
"Crystalline" Buxton Museum, Buxton, UK.

Where is forever

2019
Software Interactive
Created for the Southern Africa / UK project DigiPoems, "From This Place" responds to a poem by Mozambican poet Pedro Juliao, presenting his poem as an interactive iPad app. Thanks to British Council Zimbabwe, ComExposed and Page Poetry Alive.  
2019
"DigiPoems", Alliance 
Française, Harare, Zimbabwe.

BOTANICAL GEOMETRIES

2018
Software Interactive, Projection
Created during ColabNowNow, a 10 day British Council Residency in Maputo Mozambique, Botanical Geometries was made in response to the multiple visual layers apparent in Maputo's urban scene. Sound Design by Sam Shepherd.
2018
"ColabNowNow Exhibition", Botanica, Maputo, Mozambique. 

"Will Hurt - Abstract Playground", LEVEL, Rowsley, UK.

MASS

2018
Software Interactive, Digital Prints, Video, Lightbox Installation
Software which produces images and video, a version in which people can draw 3d objects into AR space is in development. Sound design by Oliver Payne.
2019
"Interact" Sainsbury Centre for Visual Arts

2018
"Outpost Studio Holders' Show", Outpost Studios, Norwich, UK.

"Will Hurt - Abstract Playground", LEVEL, Rowsley, UK.


The equipment used to create Mass has been supported by the StartEast Grant Programme, funded by the European Regional Development Fund and the Arts Council England Creative Local Growth Programme. 

plotter drawings

2018
Drawings
Various A0 plotter drawings produced on a Roland DPX-3500.


YARMOUTH TWEETS

2018
Generative Animation
All location enabled tweets in  the Great Yarmouth region are displayed in realtime, rendered in fonts similar to those used as signage in the town. 
2018
"Yarmonics", Original Projects, Great Yarmouth, UK. 

"Yarmonics on Tour", Lower Green, Norwich, UK.

MEMORY HOUSES

2017
Generative Software Animation
Commissioned by Queen's Hall Digital, audio clips of Hurt's mother describing rooms in her childhood home are reordered to describe new impossible architectures.
2018
"QHD Offline, Queen's Hall Arts, Hexham.

2017
"Queens Hall Digital" website.

AUTOMATED SPATIAL TRANSFORMATIONS

2016-2018
Generative Software Animations, Digital Prints
Software Animations in which the digitised geometry of buildings is reconfigured according to simple rules.
2017
"Intersections Symposium", Mile End Art Pavilion, London.
"Topophilia", Nees, Denmark.
"Castell Stamp02", Caernarfon Castle, Wales.

 

2016
"Configurations" (Solo Show), QUAD, Derby.
"Construct the Future", Hoxton Gallery, London.
"Plink Plonk", Anteros Foundation, Norwich.


ABSTRACT PLAYGROUND AP3

2017
Software Interactive, Custom Cabinets
Commissioned by Light Night Leeds, AP3 invites people to interact with an abstract audiovisual scene made in response to the Leeds University's Roger Steven's Building.
2018
"Fusion : Adventures in Digital Art", Eureka! Children's Museum, Halifax.

2017
"Lumen Prize: Adventures in Digital Art", Winns Gallery, London.
"Light Night Leeds", Leeds University, Leeds.


AssemBle

2017
Software Interactive and Custom Controllers
A collaboration with Oliver Payne as Payne/Hurt during a 5 month Collusion R&D project. Assemble invites 3 players to create rhythmic A/V compositions using the geometry and audio of buildings around King's Lynn.
2018
Maker Takeover, iMET Centre, Huntingdon.
2017
"Collusion King's Lynn", King's Lynn.

ABSTRACT PLAYGROUND AP2

2017
Software Interactive and Custom Arcade Cabinets
Commissioned by the Edinburgh International Science Festival, AP2 invites people to interact with an abstract audiovisual scene made in response to the National Museum of Scotland's Grand Gallery.

Image Credits:
Edinburgh International Science Festival and Chris Scott.
Eureka! The National Children's Museum & Jonathan Pow.  

2018
"Fusion : Adventures in Digital Art", Eureka! Children's Museum, Halifax.
"Norwich Gaming Festival", Forum, Norwich.

2017
"Play On", Edinburgh International Science Festival, National Museum of Scotland, Edinburgh.

PLAY FACTORY

2016
Software Interactive and Custom Controllers 
Commissioned by Nottingham Contemporary, Play Factory invites two players to interact with a abstract scene.
2016
"Play Factory" Summer Participatory Programme, Nottingham Contemporary, Nottingham.
 

ABSTRACT PLAYGROUND AP1

2015
Software Interactive and Custom Controllers 
Co-commissioned by LEVEL Centre and D-Lab, AP1 invites people to interact with an abstract audiovisual scene.
2018
"Fusion : Adventures in Digital Art", Eureka! Children's Museum, Halifax.
"Lumen Matrix", Today Art Museum, Beijing.
 

2017
"Lumen Prize: Adventures in Digital Art", Winns Gallery, London.
"Future Imperfect Symposium", Plymouth University.
"Festival of Art and Architecture", Norwich.
"Brighton Digital Festival", Brighton. 

2016
"MozEx", Mozilla Festival, London.
"GameCity Festival", National Videogame Arcade, Nottingham.
"Wirksworth Festival", Wirksworth.
"Blank Arcade", Hannah Maclure Centre, Dundee.

2015
"BYOB", Freight, Norwich.
LEVEL Centre, Rowsley.

Coloured spatial Diagrams

2016
2015
Software Interactive
Commissioned by Electric Objects, Coloured Spatial Diagrams generates arrangements of 3d objects.
2016
"City Gallery Open", City Gallery, Peterborough.
 

 

2015
"Electric Objects E01", Web.

GENERATIVE ANIMATIONS

2009-2015
Generative Software Animations 
Excerpts from various Generative Software Animations.